iMovie 08 & iDVD 08 for Mac OS X [Visual QuickStart Guide]
Author: Jeff Carlson
Visual QuickStart Guide—the quick and easy way to learn!
This full-color, amply illustrated, accessible book teaches readers the essential skills necessary for creating compelling movies with iMovie and iDVD, Apple's consumer-friendly digital movie and DVD-burning software applications. Readers can follow the step-by-step instructions from the beginning to get a tour of the applications or look up specific tasks to learn just what they need to know. Longtime Macintosh and technology writer Jeff Carlson takes extra steps to ensure that readers understand all of the key aspects of digital movie making.
• Easy visual approach uses pictures to guide you through iMovie and iDVD (and how they interact with the other iLife ’08 applications) and show you what to do.
• Concise steps and explanations let you get up and running in no time.
• Page for page, the best content and value around.
• Companion Web site at www.jeffcarlson.com/imovievqs offers links mentioned in the book, sample movies, and ongoing news and information about iMovie, iDVD, and video editing.
See also: SELECT Series or A Design That Cares
Sams Teach Yourself Programming with Java in 24 Hours
Author: Rogers Cadenhead
If you have been wanting to learn Java, check out the newly revised fourth edition of the best-seller Sams Teach Yourself Programming with Java in 24 Hours. This step-by-step tutorial will teach you how to create simple Java programs and applets. Comprised of 24 one-hour lessons, this new edition focuses on key programming concepts and essential Java basics, has been improved by dozens of reader comments, and is reorganized to better cover the latest developments in Java. The book's coverage of core Java programming topics has also been expanded. A great starting point for learning Java, this book is also a great primer to reading sams Teach Yourself Java in 21 Days.
Table of Contents:
Hour 1 | Becoming a programmer | 5 |
Hour 2 | Writing your first program | 19 |
Hour 3 | Vacationing in Java | 33 |
Hour 4 | Understanding how Java programs work | 51 |
Hour 5 | Storing and changing information in a program | 65 |
Hour 6 | Using strings to communicate | 83 |
Hour 7 | Using conditional tests to make decisions | 97 |
Hour 8 | Repeating an action with loops | 113 |
Hour 9 | Storing information with arrays | 131 |
Hour 10 | Creating your first object | 147 |
Hour 11 | Describing what your object is like | 165 |
Hour 12 | Making the most of existing objects | 183 |
Hour 13 | Building a simple user interface | 201 |
Hour 14 | Laying out a user interface | 217 |
Hour 15 | Responding to user input | 231 |
Hour 16 | Building a complex user interface | 249 |
Hour 17 | Creating interactive Web programs | 269 |
Hour 18 | Handling errors in a program | 293 |
Hour 19 | Creating a threaded program | 309 |
Hour 20 | Reading and writing files | 327 |
Hour 21 | Reading and writing XML data | 347 |
Hour 22 | Using fonts and color | 361 |
Hour 23 | Working with graphics | 375 |
Hour 24 | Creating animation | 395 |
Hour 25 | Creating Web services with XML-RPC | 411 |
App. A | Using the Java development kit | 431 |
App. B | Programming with the Java development kit | 455 |
App. C | Using the NetBeans integrated development environment | 479 |
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