Advanced Flash Interface Design
Author: Michael Kemper
As a competent Flash designer, youre probably comfortable with all of the basics that Flash has to offer. However, youve probably looked at some of the amazing Flash sites on the web and thought, "How'd they do that?" Well, youll find out in this book.
Flash allows users to create some amazing interactive interfaces to interact with Rich Internet Applications, eLearning systems, and simple web sites. In this book, two of the most talented Flash designers in the world will show you how to use them effectively to create breathtaking visuals for your Flash web sites. You'll also learn how to take advantage of Flash's powerful built-in vector-based drawing tools.
The authors discuss general background theory, such as site planning, color theory, and Information architecture. They reveal techniques using gradents, layers, lighting and shadowing, 3D objects, animation, and photo editing. Techniques are illustrated and the book concludes with a discussion of usability and final tweaks. There is also a tutorial on testing your work, and exporting and finally publishing it.
Summary of contents:
- Chapter 1 Flash Overview
- Chapter 2 Creating Usable and Innovative Experiences
- Chapter 3 Interface Designers Guide to Color
- Chapter 4 Planning Your Interface Design
- Chapter 5 Vector Drawing and Effects in Flash and Illustrator
- Chapter 6 Understanding the Timeline and Layers
- Chapter 7 Working with 3D Vectors
- Chapter 8 Using Video in Flash
- Chapter 9 Photoshop Techniques
- Chapter 10 Moving from Photoshop to Flash and Effective PNGs
- Chapter 11 Creating Animated Effects
- Chapter 12Flash Textures
- Chapter 13 Photo Editing in Photoshop and Flash
- Chapter 14 Finishing Off Your Site
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Introduction to AutoCAD 2009: A Modern Perspective
Author: Paul Richard
This modern book addresses advances in technology and introduces students to 2- dimensional drawing skills and commands using the current release of AutoCAD. It continuously builds on concepts covered in previous chapters, contains exercises combined with in-text notes, and offers examples that provide the “how and why” of AutoCAD fundamentals. Projects are included at the end of each chapter and provide hands-on experience creating various types of mechanical, architectural, civil and electrical drawings. Engineers. Designers. Anyone interested in learning or involved with AutoCAD.
Table of Contents:
PART ONE: AN INTRODUCTION TO AUTOCAD
1. Introduction to AutoCAD
2. Quick Start
PART TWO: DRAFTING SKILLS: DRAWING WITH AUTOCAD
3. Controlling the Drawing Display
4. Basic Drawing Commands
5. Drawing Tools and Drafting Settings
6. Managing Object Properties
PART THREE: UNDERSTANDING EDITING TECHNIQUES: BASICS THROUGH ADVANCED
7. Basic Editing Techniques
8. Advanced Editing Techniques
PART FOUR: WORKING WITH COMPLEX OBJECTS
9. Drawing and Editing Complex Objects
10. Pattern Fills and Hatching
PART FIVE: ANNOTATING DRAWINGS
11. Adding Text
12. Working with Tables
13. Dimensioning Drawings
PART SIX: OUTPUTTING YOUR WORK
14. Managing Paper Space Layouts
15. Plotting and Publishing
PART SEVEN: ADVANCED DRAWING AND CONSTRUCTION METHODS
16. Blocks and Block Attributes
17. Working with External References
18. File Management Tools and Object Linking and Embedding
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